Keep it in play.
Move the vertical paddle to return the ball into the brickwork. Lose your last active ball and you lose a life. Clear the brick formation to advance.
KRIXON: REBORN / FIELD MANUAL
Know the bricks. Read the capsules. Take control of the chaos. Your guide to the neon universe of Krixon: Reborn.

FROM THE GAME / LEVEL 1901 / GET YOUR BEARINGS
A sideways arcade brick breaker built around angles, alien interference and a very persistent need for one more bounce.
Move the vertical paddle to return the ball into the brickwork. Lose your last active ball and you lose a life. Clear the brick formation to advance.
The paddle’s centre produces a flatter rebound; its ends send sharper returns. Aim before releasing a held ball and use the angle to reach awkward gaps.
Helpful capsules can change the rally. Aliens can obstruct your shots and drop hostile gifts. The ball accelerates as you progress, so keep moving with a purpose.

02 / KNOW YOUR TARGET
One impact breaks it. Simple, satisfying, and not always where you need it.
The first hit removes part of the glass coating. The next finishes the job.
Crack it, strip part of the coating, then break it. Watch the visible damage.
Material swatches are illustrations. The approved game uses visible cracks and five coating-loss variants, including damage at an edge or through the centre.
Standard ball speed and bonus availability.
Twice Normal’s speed; bonus availability is reduced to half.
2.5× Normal’s speed; bonus availability is reduced to a quarter.
03 / IDENTIFY THE DROP
The full directory: 13 power-ups and 9 power-downs. Useful capsules come from the brickwork. Alien drops may be less generous.
22 effects

Catch the ball. Aim. Release.

Blast nearby bricks on impact.

A temporary safety net behind the paddle.

Load one missile. Press Space to fire.

Slow the ball for a little breathing room.

Double the points you earn.

Add another ball to the chaos.

Gain a life, up to six.

Make the paddle longer.

Preview where the ball will arrive.

Move the paddle faster.

Press Space to fire while charged.

Warp straight to the next level.

Movement stops briefly. Bouncing still works.

Removes one of your extra balls.

Sends the ball off at a nasty angle.

The ball gets a temporary speed boost.

Up means down. Down means up.

Makes the paddle shorter.

Slows your paddle movement.

Warps the live playfield with CRT glitches.

The ball fades in and out. Watch its distortion.
No capsule matches that search. Try “ball”, “laser” or “freeze”.
04 / BANK ENERGY. BREAK THE RULES.
Every two defeated aliens earn one energy point, up to six. Activate Override with Enter at 2+ EP. The energy you have selects the ability; any unspent points stay.
2–3 EP AVAILABLE / COSTS 2 EP
The paddle attracts the ball. The closer it gets, the stronger the pull. A paddle bounce releases the magnet; hitting a brick or alien switches it back on.
Capsules and alien shots still affect the paddle.

4–5 EP AVAILABLE / COSTS 4 EP
Aliens freeze and the paddle moves to the centre. Your up/down movement input now steers the ball. Speed is 75% of the normal speed for your difficulty.
Automatic magnetic pull is off. Pickups and alien shots cannot touch the paddle.

6 EP AVAILABLE / COSTS 6 EP
Gravity-style steering, frozen aliens and a larger ball that pierces every brick on contact. Five seconds to make a serious difference.
Still at 75% speed. Walls and the paddle still return the ball.

05 / THE REBORN LEVEL ATLAS
Games, cinema, music, art and retro technology become colourful brick mosaics. Browse the approved campaign below — a reference atlas, with no gameplay.

Spot the reference.
Shatter the pattern.
Layout diagrams show the starting colour arrangement, not a live game or material-damage simulation. Cultural references identify the campaign’s inspirations.
06 / YOUR HANDS, YOUR RULES
07 / BACK TO THE NEXT BOUNCE
Progress is saved locally in the browser you use to play. Resume Game returns to the saved level, rather than an exact rally. Use the same browser and device, and allow site storage. Clearing site data or using temporary browsing can remove or prevent a saved record.
The browser edition has local score tables, not a shared online leaderboard. Normal, Hard and Hardcore keep separate records. The native iOS Game Center service is separate from the browser edition.
Open Options and change Paddle Side to Left or Right. The arena follows your preferred side.
Check for an active power-down. Inverse Control swaps up and down; Paddle Freeze briefly stops movement. During Gravity Control or Ultimate Piercing, movement input steers the ball instead of the paddle.
You need at least two energy points and active gameplay. Every two defeated aliens earn one energy point, up to six. On desktop, press Enter. Override is unavailable during transitions and recovery sequences.
Click or tap the actual game to give it focus and allow audio. M cycles music and effects, effects only, and muted. Also check the music/effects sliders and Voices option. Your browser or device may have its own mute setting.
The approved browser 3.4.1 edition has a disabled Controls configuration button. Use its available mouse, keyboard and touch controls. Native editions may differ.
The approved itch.io 3.4.1 edition includes the 100-level Reborn campaign. The earlier campaign is not in that package. Legacy records use separate storage and do not become Reborn progress.
No. This is the player guide and support page. The pictures and layout catalogue are reference material; no playable game or game engine is loaded here.
Yes. Gameplay includes flashing lights, screen shake and CRT distortion. Some hostile effects deliberately alter the playfield. Consider these effects before playing if you are sensitive to them.
08 / TALK TO PIXEL BARD
Tell us what happened and we’ll have a better chance of tracking it down. Include the version, difficulty, level, device, browser and the steps to reproduce it.
[email protected] ↗This helper drafts a report on your device. Nothing is sent until you choose to send it from your email app.
Do not include passwords or payment details. Screenshots or a short recording can help explain a visual problem.