K◆PIXEL BARD GAMES / PLAYER SUPPORT

KRIXON: REBORN / FIELD MANUAL

Every bounce.
Explained.

Know the bricks. Read the capsules. Take control of the chaos. Your guide to the neon universe of Krixon: Reborn.

100 REBORN LEVELS22 CAPSULE EFFECTS3 OVERRIDE ABILITIES
Krixon Reborn
Level 19: a dense red, white and blue brick mosaic, a vertical paddle and a live ballFROM THE GAME / LEVEL 19
SPOT THE REFERENCE.SHATTER THE PATTERN.

01 / GET YOUR BEARINGS

One paddle.
A hundred reasons to miss.

A sideways arcade brick breaker built around angles, alien interference and a very persistent need for one more bounce.

01

Keep it in play.

Move the vertical paddle to return the ball into the brickwork. Lose your last active ball and you lose a life. Clear the brick formation to advance.

02

Find your angle.

The paddle’s centre produces a flatter rebound; its ends send sharper returns. Aim before releasing a held ball and use the angle to reach awkward gaps.

03

Read the room.

Helpful capsules can change the rally. Aliens can obstruct your shots and drop hostile gifts. The ball accelerates as you progress, so keep moving with a purpose.

Illustrated paddle rebounds: flatter at the centre and sharper at the ends
THE ANGLE IS YOURS. THE CONSEQUENCES ARE TOO.

02 / KNOW YOUR TARGET

Not every brick
breaks the same way.

1 HIT

Ordinary

One impact breaks it. Simple, satisfying, and not always where you need it.

2 HITS

Glass

The first hit removes part of the glass coating. The next finishes the job.

3 HITS

Reinforced glass

Crack it, strip part of the coating, then break it. Watch the visible damage.

Material swatches are illustrations. The approved game uses visible cracks and five coating-loss variants, including damage at an edge or through the centre.

Choose your pressure.

NORMALFind your rhythm.

Standard ball speed and bonus availability.

HARDFewer gifts. Faster ball.

Twice Normal’s speed; bonus availability is reduced to half.

HARDCOREBring your reflexes.

2.5× Normal’s speed; bonus availability is reduced to a quarter.

03 / IDENTIFY THE DROP

Good gifts.
Questionable intentions.

The full directory: 13 power-ups and 9 power-downs. Useful capsules come from the brickwork. Alien drops may be less generous.

22 effects

GLUE capsule
POWER-UP · G

Glue

Catch the ball. Aim. Release.

BOMB capsule
POWER-UP · B

Bomb

Blast nearby bricks on impact.

SHIELD capsule
POWER-UP · S

Shield

A temporary safety net behind the paddle.

MISSILE capsule
POWER-UP · M

Missile

Load one missile. Press Space to fire.

BALL SLOW DOWN capsule
POWER-UP · O

Ball Slow Down

Slow the ball for a little breathing room.

DOUBLE SCORE capsule
POWER-UP · 2

Double Score

Double the points you earn.

DOUBLE BALL capsule
POWER-UP · D

Double Ball

Add another ball to the chaos.

EXTRA LIFE capsule
POWER-UP · X

Extra Life

Gain a life, up to six.

PADDLE EXPAND capsule
POWER-UP · E

Paddle Expand

Make the paddle longer.

RADAR capsule
POWER-UP · R

Radar

Preview where the ball will arrive.

PADDLE SPEED BOOST capsule
POWER-UP · F

Paddle Speed Boost

Move the paddle faster.

LASER CANNON capsule
POWER-UP · L

Laser Cannon

Press Space to fire while charged.

TELEPORT capsule
POWER-UP · T

Teleport

Warp straight to the next level.

PADDLE FREEZE capsule
POWER-DOWN · N0

Paddle Freeze

Movement stops briefly. Bouncing still works.

CANNIBAL capsule
POWER-DOWN · N1

Cannibal

Removes one of your extra balls.

BAD BOUNCE capsule
POWER-DOWN · N2

Bad Bounce

Sends the ball off at a nasty angle.

BALL SPEED UP capsule
POWER-DOWN · N3

Ball Speed Up

The ball gets a temporary speed boost.

INVERSE CONTROL capsule
POWER-DOWN · N4

Inverse Control

Up means down. Down means up.

PADDLE SHRINK capsule
POWER-DOWN · N5

Paddle Shrink

Makes the paddle shorter.

PADDLE SLOWNESS capsule
POWER-DOWN · N6

Paddle Slowness

Slows your paddle movement.

DRUNK / PSYCHOTIC capsule
POWER-DOWN · N7

Drunk / Psychotic

Warps the live playfield with CRT glitches.

INVISIBLE BALL capsule
POWER-DOWN · N8

Invisible Ball

The ball fades in and out. Watch its distortion.

04 / BANK ENERGY. BREAK THE RULES.

When a paddle
isn’t quite enough.

Every two defeated aliens earn one energy point, up to six. Activate Override with Enter at 2+ EP. The energy you have selects the ability; any unspent points stay.

2 ALIENS → 1 EP6 EP MAXIMUMENTER TO ACTIVATE

2–3 EP AVAILABLE / COSTS 2 EP

Magnetic Paddle

30 seconds

The paddle attracts the ball. The closer it gets, the stronger the pull. A paddle bounce releases the magnet; hitting a brick or alien switches it back on.

Capsules and alien shots still affect the paddle.

A magnetic paddle attracting a curving ball

4–5 EP AVAILABLE / COSTS 4 EP

Gravity Control

30 seconds

Aliens freeze and the paddle moves to the centre. Your up/down movement input now steers the ball. Speed is 75% of the normal speed for your difficulty.

Automatic magnetic pull is off. Pickups and alien shots cannot touch the paddle.

Frozen aliens and a centred paddle with a beam connected to a steerable ball

6 EP AVAILABLE / COSTS 6 EP

Ultimate Piercing

5 seconds

Gravity-style steering, frozen aliens and a larger ball that pierces every brick on contact. Five seconds to make a serious difference.

Still at 75% speed. Walls and the paddle still return the ball.

An enlarged glowing ball piercing bricks

05 / THE REBORN LEVEL ATLAS

A wall of memories.
One hundred layouts.

Games, cinema, music, art and retro technology become colourful brick mosaics. Browse the approved campaign below — a reference atlas, with no gameplay.

Actual level 59 gameplay featuring a golden helmet-inspired brick mosaic
FROM THE GAME / LEVEL 59

Spot the reference.
Shatter the pattern.

The later campaign uses more durable bricks. A familiar shape can hide a demanding hit budget.
Explore all 100 layoutsContains level spoilers +

Layout diagrams show the starting colour arrangement, not a live game or material-damage simulation. Cultural references identify the campaign’s inspirations.

06 / YOUR HANDS, YOUR RULES

Take control.

Desktop / browser

Move paddle
Mouse or ↑ ↓ or W S
Launch / release / fire
Space or click playfield
Activate Override
Enter at 2+ EP
Pause / resume
P or Escape
Cycle sound modes
M or sound button

07 / BACK TO THE NEXT BOUNCE

A little troubleshooting.

How do I save my progress?

Progress is saved locally in the browser you use to play. Resume Game returns to the saved level, rather than an exact rally. Use the same browser and device, and allow site storage. Clearing site data or using temporary browsing can remove or prevent a saved record.

Why can’t I see my score on another device?

The browser edition has local score tables, not a shared online leaderboard. Normal, Hard and Hardcore keep separate records. The native iOS Game Center service is separate from the browser edition.

How do I change the paddle side?

Open Options and change Paddle Side to Left or Right. The arena follows your preferred side.

Why do my controls feel reversed or frozen?

Check for an active power-down. Inverse Control swaps up and down; Paddle Freeze briefly stops movement. During Gravity Control or Ultimate Piercing, movement input steers the ball instead of the paddle.

Why won’t Override activate?

You need at least two energy points and active gameplay. Every two defeated aliens earn one energy point, up to six. On desktop, press Enter. Override is unavailable during transitions and recovery sequences.

Why is the sound muted?

Click or tap the actual game to give it focus and allow audio. M cycles music and effects, effects only, and muted. Also check the music/effects sliders and Voices option. Your browser or device may have its own mute setting.

Does the game include control remapping?

The approved browser 3.4.1 edition has a disabled Controls configuration button. Use its available mouse, keyboard and touch controls. Native editions may differ.

What happened to the old levels and saves?

The approved itch.io 3.4.1 edition includes the 100-level Reborn campaign. The earlier campaign is not in that package. Legacy records use separate storage and do not become Reborn progress.

Does this page run the game?

No. This is the player guide and support page. The pictures and layout catalogue are reference material; no playable game or game engine is loaded here.

Are there flashing effects?

Yes. Gameplay includes flashing lights, screen shake and CRT distortion. Some hostile effects deliberately alter the playfield. Consider these effects before playing if you are sensitive to them.

08 / TALK TO PIXEL BARD

Something not
going to plan?

Tell us what happened and we’ll have a better chance of tracking it down. Include the version, difficulty, level, device, browser and the steps to reproduce it.

[email protected] ↗
Prepare a bug report +

This helper drafts a report on your device. Nothing is sent until you choose to send it from your email app.

Do not include passwords or payment details. Screenshots or a short recording can help explain a visual problem.